According to many reviewers, the new World Wrestling Entertainment video game released today by THQ achieves a level of realism unmatched even by the spectacle it simulates.
“This game is so realistic — it’s inaccurate!” raved one reviewer on IGN.com, a popular game review site.
The newest game in THQ’s annual franchise, WWE ’13, gives players an unprecedented, immersive experience that provides more hard-hitting action and compelling conflicts than can ever be seen on WWE programming.
Among the hyper-realistic features of the new game are:
- referees that get back to their feet shortly after being knocked down
- dialogue that doesn’t sound as if it was scripted by a half-drunk former soap-opera writer
- storylines with genuine intrigue, plot development and logical continuity
- Long stretches of gameplay that require the player to navigate his/her character through airports, hotels, gyms, rental car companies and obligatory Make-A-Wish meet-and-greets.
Although the game is earning widespread praise for its realism, many reviewers are lamenting that it’s “not actually fun.”